passionate about animation films and video games, the release of toy story was a defining moment that influenced my passion for 3d. while primarily focusing on modeling, texturing, and animation, i also possess practical knowledge in level design and basic programming skills in c#/c++. with a background in mechanical and cad engineering, i have a strong ability to adapt and quickly learn new software to meet the needs of each project. i am always eager to learn new techniques to improve my creations.
professional
freelancing
i had the opportunity to work for companies such as artefacts studio on the switch port of wrc g and other projects (to be announced), as well as with seenapsis, for whom i performed the modeling of Sam from the game a long way down, but also on product modeling for communication purposes for various brands.
reckless mine
after a year of studying level design, i decided to apply my skills and create this endless runner mobile game. it is available on google play and showcases my versatility as a creator.